My Project
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#include <GPUDialect.h>
Public Attributes | |
Value | x |
Value | y |
Value | z |
Utility class for the GPU dialect to represent triples of Value
s accessible through .x
, .y
, and .z
similarly to CUDA notation.
Value mlir::gpu::KernelDim3::x |
Value mlir::gpu::KernelDim3::y |
Value mlir::gpu::KernelDim3::z |