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My Project
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#include <GPUDialect.h>

Public Attributes | |
| Value | x |
| Value | y |
| Value | z |
Utility class for the GPU dialect to represent triples of Values accessible through .x, .y, and .z similarly to CUDA notation.
| Value mlir::gpu::KernelDim3::x |
| Value mlir::gpu::KernelDim3::y |
| Value mlir::gpu::KernelDim3::z |
1.8.13